Thursday 1 April 2010

Pitcher

To make the pitcher, I took a cylinder, and extruded the outer edge up and out to form the base.


I continued to extrude it until I reached the top. I pulled out one side to form the spout, and then enlarged and flattened the next extrude to form the rim.


I extruded one of the polygons on the side, ad shaped it to form a handle.


I added a MeshSmooth to get the final result.


I added a metallic texture and increased the bump to make it more realistic.

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